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Swift for mac os
Swift for mac os




swift for mac os
  1. #Swift for mac os portable#
  2. #Swift for mac os code#

The team is making sure the code remains fully compatible and that you can build excellent chat experiences on iOS and macOS. Mac Catalyst is a rapidly evolving framework, and the same is true for Stream Chat. If you find a place where it isn't working, you can quickly write custom code to fill that gap. In theory, with Catalyst, any code you write for iOS should translate to macOS in some way or another.

swift for mac os

It's fully compatible between iOS and macOS, and you can use it directly if you need more control. It communicates with Stream Chat's API and provides the data to be displayed by the UI components. The basis of the Stream Chat SDK is the low-level client. If your app already supports notifications, there's no additional setup that you need to do for the macOS version, and the way you register devices for push notifications with the Stream Chat SDK is also the same. Xcode gives you the option to use the same Bundle ID for the iOS and macOS apps. They translate seamlessly between iOS and macOS with minor changes in behavior for accommodating the user experience expected in each platform. The Stream Chat SDK comes with all the UI Components to get your app built in minutes. Let's take a look into what you can expect from this compatibility. Stream Chat's Swift SDK is fully compatible with Mac Catalyst, which means the chat experience that you build for iOS can easily transfer to macOS. Apple Developer Portal: Bring Your iPad App to Mac.Deliver your new Mac app to an engaged audience of over 100,000,000 active Mac users.

swift for mac os

With Mac Catalyst, your apps share the same project and source code so you can efficiently convert your iPad app's desktop-class features, and add more just for Mac. Now it's incredibly simple to start building a native Mac app from your current iPad app. That means less time and money spent on development and more consistent, performant experience for users.

#Swift for mac os portable#

While in the past, a desktop and mobile cross-platform codebase commonly meant a web app packaged in a portable format, now it can be achieved with native code just as quickly. Tl dr: Critical concurrency bug fixes that shipped in iOS 15.4/macOS 12.3 don’t magically make it into the concurrency runtime used on iOS 13/14.Ĭoncurrency iOS 13 iOS 14 macOS 10.15 Catalina macOS 11.Apple's recent release of Mac Catalyst makes it possible for iOS and macOS apps to share mostly the same native codebase. Now that Swift’s concurrency system is backwards compatible with iOS 13/Catalina, here are a few packages you might want to check out!įor folks using #SwiftLang concurrency on older Apple platforms, Xcode 13.3 beta addresses launch-time crashes reported on earlier OS versions (eg iOS 12, macOS 10.14).īoy, this back-deployment of Swift features is complicated. Here’s how we could use that mechanism to replicate the above async/await-powered URLSession API in order to make it available all the way back to iOS 13 Thankfully, the above problem is something that we can fix ourselves, since Swift’s new concurrency system ships with a continuation mechanism that lets us retrofit existing code with async/await support. The memory corruption issues are apparently fixed, too.Īlthough Swift 5.5’s new concurrency system is becoming backward compatible in Xcode 13.2, some of the built-in system APIs that make use of these new concurrency features are still only available on iOS 15, macOS Monterey, and the rest of Apple’s 2021 operating systems. See also: Swift concurrency back deployment. This support includes async/await, actors, global actors, structured concurrency, and the task APIs. You can now use Swift Concurrency in applications that deploy to macOS 10.15, iOS 13, tvOS 13, and watchOS 6 or newer.






Swift for mac os